This is the English Sidebar

SKYLINE Artist Manual

The following Chapters will help guide you on your Skyline Journey.

Getting Started

Skyline Workflow

Debugging

Resources

Skyline Editor

GUI Editor

Spline Path Editor

Scenes

Projects

Asset Browser and Resources

Mesh Editor

Materials

Environment

QT Plugin System

FAQ

Exporting

Please note, that these documents are extremely out of date and we would advise not using them as .FBX is our main pipeline now. This being said though, setting up max's units and materials still count. :)

english_manual/sidebar.txt · Last modified: 2016/12/09 20:47 by jayce_young
© aRa Aurasoft & Skyline Game Engine 2008-2015